Upgrade Buildings

Upgrading Buildings can have different effects, depending on the building.

To start upgrading a building, an upgraded Town Hall is required.

Regular Buildings
For most of buildings, upgrade adds a worker slot and make the workers be 20% more efficient.
 * Woodcutter's Lodge
 * Fisherman's Hut
 * Fields
 * Hunter's Lodge
 * Fishery
 * Sheepfold
 * Longship Dock (Upgrade only affects )
 * Harbor (Upgrade only affects )
 * Trading Post (Upgrade affects all s on the tile)
 * Marketplace (Upgrade affects all s on the tile)
 * Forge
 * Healer's Hut
 * Mender's Hut

Military Buildings
Upgrading a Military Building will increase your Warband capacity by 1 and add 5% attack power for that kind of unit. This bonus is additive and can be raised by upgrading other Military Buildings of the same type.
 * Training Camp
 * Axe Thrower Camp
 * Shield Bearer Camp
 * Skirmisher Camp
 * Dragonkin Altar

Other Buildings
Upgrading other buildings can have various effects:
 * House: Increases maximum [[File:Population.png]] population by 3.
 * Brewery, Hall of Skalds & Hörgr: Increase production by 50%.
 * Völund's Forge : Increase and  forging speed by 20%.
 * Scout Camp: Increases scouting speed by 50% and allows to scout in enemy territory. Adds a Scout slot.
 * Food Silo: Raises the production bonus by 10% (20% total) and maximum food capacity by 200 (500 in total).
 * Defense Tower : Augment [[File:Health.png]] HP, [[File:Def.png]] Defense, and [[File:Attack Power.png]] Attack Power.