This page aims at providing a complete and detailed list of battle available in Conquest gamemode.
Wolf challenges[]
Call of blood[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() KILL THEM ALL |
Free military units type are random. They will come in pair in the form of a shipment right after the blood moon announcement. If you are fast enough you can recruit other soldiers before they land and bypass the subsequent price increase. Shipments gets larger as the game goes on.
Because of the 1v3, you want to be the first attacking to hurt or kill one of your opponents before they have time to ramp up. |
C O O P |
Inner sea[]
This battle introduces a new map type.
The Cursed[]
This battle introduces new units : the Valdemar The Cursed and its
Dark Vaettir bodyguards.
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Defeat Valdemar The Cursed |
On standard difficulty, a fallen unit has 20% chance to turn into a draugr. This rate increase with difficulty. No more then 4 draugrs transformation can occur on a single area.
Starting from the second year, spawn rate for draugr increases at the begining of each year. The value of this increment depends on difficulty. Draugr can start spawning after the 6 first months. |
C O O P |
Stag challenges[]
Viking's Glory[]
This battle introduces a new building and its related unit : Pillar of Glory and Heralds.
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Gather ![]() ![]() |
Ressource shipment consist of ![]() ![]() ![]() ![]() |
C O O P |
New Settlers[]
This battle introduces a new event : Supply from Homeland.
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
![]() ![]() ![]() ![]() |
||
C O O P |
Lazy villagers[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() ![]() ![]() ![]() |
|
C O O P |
Goat challenges[]
Race to Yggdrasil[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Be the first to colonize Yggdrasil |
Yggdrasil colonization cost correlates to difficulty (![]() |
C O O P |
|
Swamps of Death[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() ![]() ![]() ![]() |
|
C O O P |
Invasion from Helheim[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Conquer and hold all the gates before times run out. |
Each ![]() |
C O O P |
Raven challenges[]
Master supplier[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() ![]() ![]() |
|
C O O P |
Beyond the Sea[]
This battle introduces a new event : Mercenary raid.
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Channel your inner raven. |
Number of mercenaries present in a raid increases as the game goes on.
They usually split up in two or three groups but can also all gather on a single tile if you have reduced number of coasts under your control. |
C O O P |
Imported knowledge[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
![]() ![]() ![]() |
Knowledge cost increase is difficulty dependant and may be even higher in hard and extreme. | |
C O O P |
Bear challenges[]
Winter is Here[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Be the most famous when reaching 805 AD - March |
|
C O O P |
Defend the Opressed[]
Surrounded[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Improvise. Adapt. Overcome. |
|
C O O P |
Boar challenges[]
Bifrost[]
Rules and specificity | Victory Conditions | Comments | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S O L O |
|
![]() Awake the bifröst before time runs out. |
| ||||||||||||||||||||
C O O P |
|
Keep it simple[]
The Wise One[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Claim the Sword of the God and accumulate enough wisdom |
|
C O O P |
Snake challenges[]
Greed's Price[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Be the first to find and kill the giant boar. |
Building upkeep will slowly drain your kröwns stockpile. Two strategies can be considered :
Alternatively, Bragaful and Altar of Kings do not affected by the challenge, so they can produce kröwns properly. Scouting several Ruins and Damaged House in starting year can stockpile enough kröwns to build the relic and building. |
C O O P |
Dystopia[]
This battle introduces a new event : Elevation.
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() ![]() ![]() ![]() |
The rate of villagers transformed by the curse is difficulty dependant. In extreme, around 30% of your population will become ghosts. |
C O O P |
Hostile Lands[]
Dragon challenges[]
Frozen Gates[]
This battle introduces a new area, alongside new units and event :
- Gates of Niflheim
Dark Vaettir
Frozen Attack
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() HOLD THE DOOR |
Frozen zombies can be of three types : ![]() ![]() ![]() ![]()
|
C O O P |
Muspell's Wrath[]
This battle introduce a new event : Invasion from Muspell.
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Hunt down enough fiery giants. |
Number of giants to kill :
|
C O O P |
|
Too Many Wyverns[]
This battle introduce new wyverns type : Enormous Wyvern and Zombie Wyvern.
Horse challenges[]
Valkyrie Galore[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Control and defend the gates of helheim during 12 months. |
![]() |
C O O P |
|
Gem Cutter[]
This battle introduce a new resource : Gemstones.
Rules and specificity | Victory Conditions | Comments | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S O L O |
|
![]() Better get a diamond pickaxe |
| |||||||||||||||
C O O P |
For Odin's Glory[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Conquer the anvil and forge the legendary sword |
You'll need at least 45 iron to forge the sword. Don't waste it! |
C O O P |
Kraken challenges[]
Befriend the Jotnar[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Befriend the Jotnars before they get destroyed. |
AI will not attack you much and focus on giants. Be careful not to attack accidentaly the jotnars while trying to defend them!
Coop allows for one player to focus on trade while other can easily defend with skirmishers. |
C O O P |
|
Kobold Infestation[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() ![]() |
Difficulty of this mission may vary a lot wether you start nearby a lots kobolds camps or not. Don't hesitate to build towers after the first winter. |
C O O P |
|
Myrkalfar Uprising[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() ![]() |
|
C O O P |
The map is twice larger. |
Ox challenges[]
Death Match[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Kill the other warchiefs and keep yours alive. |
Prioritize taking non den zones to get most power for your warchief |
C O O P |
No Gods or Master[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
![]() ![]() ![]() |
||
C O O P |
Threats from the Underground[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]()
|
|
C O O P |
Lynx challenges[]
Foxholes[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() |
|
C O O P |
|
How to train your Wyvern[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() |
|
C O O P |
|
The Great Hunt[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]()
|
|
C O O P |
? |
Squirrel challenges[]
Glorious Lands[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() ![]() |
|
C O O P |
Minopoly[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
![]() ![]() ![]() ![]() |
![]() | |
C O O P |
Rising from the Abyss[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() ![]() ![]() ![]() ![]() |
Fallen Sailor event appears every year. No other events will activate. |
C O O P |
|
Rat challenges[]
Newfound knowledge[]
Left Behind[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() ![]() ![]() |
|
C O O P |
Quarantine[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() Heal the Gods' Messenger |
|
C O O P |
Eagle challenges[]
Cataclysm[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
![]() |
||
C O O P |
Neustria challenges[]
Carved in Stone[]
Kernev challenges[]
Rough Seas[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() |
|
C O O P |
|
Vördr challenges[]
Titanomachy[]
Rules and specificity | Victory Conditions | Comments | |
---|---|---|---|
S O L O |
|
![]() |
There isn't a lot of strategy here but I would recommend axe throwers to defend as well as defense towers as the guardians of the realms is a melee unit |
C O O P |
|