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In Northgard you have to choose a Clan. It works similar to Factions/Races in other RTS Games.

Each Clan has his own Starting bonus, Fame bonus and a slightly differing Lore tree.

Image Clan Animal Motif Starting and Fame Bonuses Relic
Fenrir 78x78
Fenrir Wolf
  • Killing Wolves and Brown Bears provide Food (20 for wolves, 140 for bears)
  • Military units eat 30% less Food and provide Happiness
  • 200 Fame (Assault): Your military units gain 15% attack bonus when fighting outside your territory
  • 500 Fame (Dominion): Your Berserker can colonize for free (with a cool down)
  • Relic: Horn of Managarm
  • Summon up to 3 white wolves from the relic tile
  • Cooldown 2 months, 1 month if built on a Wolves Cave
  • White Wolves have the same behavior as Skirmishers
  • Cost: 50 Food per wolf
Eikthymir 78x78
Eikthyrnir Stag
  • Start with +75 Food, Wood and Kröwns
  • Hall of Skalds replaces Brewery and provides additional Fame
  • 200 Fame (Supplies): Gain +150 Food, Wood and Kröwns, and +10 Stone
  • 500 Fame (Dedication): Upgraded buildings gain additional 10% production bonus
  • Relic: Hlidskjalf
  • Your warchief gains the ability Annexation: whenever your Warchief uncolonizes a tile, you will colonize it for free
Heidrun 78x78
Heidrun Goat
  • Start with 1 Sheep and can build the Sheepfold
  • Increases production of bonus of Feasts to 30%
  • 200 Fame (Spare Tools): You gain 2 free tools to increase villagers' productivity
  • 500 Fame (Team Work): Defense Towers and all Military units gain 20% resistance when feasting. You get 1 free Feast
  • Relic: Gefjun's Jar
  • Spend Food to summon villagers and sheep
  • Cost is based on your current population
  • Reduce the Happiness needed by your population by 10%
Huginn and Munnin 78x78
Huginn and Muninn Raven
  • Can colonize with Kröwns rather than Food
  • Can build a Harbor (replaces Longship Dock) to explore coastal areas and later send mercenaries to attack
  • 200 Fame (Recruits): Obtain +3 Villagers, 3 max population and +1 Happiness
  • 500 Fame (Mercenaries): You can hire Mercenaries at your Harbor and send them to raid coastal areas
  • Relic: Naglfar
  • You can send Sons of Hrymrs raids
  • Sons of Hrymrs have AoE attacks, hurting and fearing enemies (1 out of 3 attacks) and get resources to players (like a regular raid)
  • Cooldown: 6 Months
  • Cost: 200 Kröwns
Bjarki 78x78
Bjarki Bear
  • Food and Wood penalties are reduced by 30%
  • Instead of having reduced power, your military units get 10% resistance bonus during Winter
  • Can summon Kaija, The Armored Bear at the Training Camp for 40Food and 40Fame (Cannot enter enemy territory)
  • 200 Fame (Kindred Spirit): Having Kaija or a Shield Maiden in an area, increases local production by 15%
  • 500 Fame (The Bear Awakens): You gain +3 Fame per enemy unit killed in an area with the Shield Maiden. Your Military units gain 1% power per 100 Fame
  • Relic: Scabbard of Gram
  • Your Warchief gets Gram, the legendary sword and gains +15% Att and Def
  • Gram freezes enemies when hit. When frozen, nearby enemies get -20% att speed and -20% move speed
Slidrugtanni 78x78
Slidrugtanni Boar
  • Mender's Hut replaces Healer's Hut. Mender's produce +1 Lore while not healing
  • Each additional territory gives +2 max population
  • No Happiness penalties for non-upgraded houses
  • 200 Fame (Heritage): 1 free Lore (doesn't count towards Lore Victory or Blessings)
  • 500 Fame (Greater Blessings):
    • ~Freya: Blizzard Penalty is hugely reduced (50%)
    • ~ Baldr: +5 Happiness
    • ~Jord: Warchief and upgraded tower get +10% Attack
  • Relic: Mask of Gullinbursti
  • When built, a Giant Boar spawns in every forest on the map
  • Reveals every Forest tiles on the map
  • Giant Boars in ally territories are peaceful and defend you and your allies
  • When owning the Relic, Giant Boars can be sacrificed for 500 Food
Northgard snake clan
Sváfnir Snake
  • Age 15 (The Cunning): You start with your warchief, the young Signy.
  • Iron is not needed to summon Signy
  • The clan doesn't have access to Fame. Signy grows up, getting strong and unlocking new abilities instead.
  • Age 16 (Pride of the Clan): Signy gains 5% move speed and can now attack at range
  • Age 18 (Tears of the Earth): Signy can use Scorched Earth to burn any area during 3 months (3 month cooldown). Burned zone: -50% production, snakes units and buildings +50% attack.
  • Signy moves faster and can go through tiles with foes without engaging combat
  • Relic: Gungnir
  • If you have unlocked a military path, you can unlock a new military path
  • Your military experience is common for both paths
Northgard horse clan
Svadilfari Horse
  • Eitria and Brok are the 2 clan Warchiefs, they can be recruited in the Forge, instead of the usual Military Camps, for 150 Kröwns, no Iron needed
  • Both Warchiefs can fight, mine ore and forge
  • Warchief mining and forge speed +10%
  • The Clan does not have access to Quarry/Iron Mine, Miners or Smiths
  • Völund's Forge replaces the regular Forge
  • Villagers build and repair buildings 25% faster
  • 200 Fame (Thane: Craftsmen): Upgraded tools get an additional +5% production bonus. Selling Stone or Iron gives 20% more Kröwns and trading partner gets twice the amount of those resources
  • 500 Fame (Jarl: Legacy of the Earth): You can build a second Relic. Two Stone and two Iron deposits are discovered in your terrirtory
  • Relic: Dainsleif & Tyrfing
  • Your warchiefs gain +20% Attack, +20% Fame , +20% Health, +20% mining and +20% forge speed.
Northgard dragon clan
Nidhogg Dragon
  • Your civilians can go into neutral territory.
  • No Happiness or production penalty for being wounded.
  • You start with Sacrificial Pyre. You can build a Dragonkin Altar instead of other military camps
  • Start with 2 Thralls and only 3 Villagers. You can buy thralls from your Longship Dock
  • 200 Fame (Reluctant Workforce): Receive 5 Thralls. Your Dragon Essence gauge is extended, and bonuses are increased
  • 500 Fame (Tenacious Grudge): +10% attack power against an opponent for each victory condition in which they are ahead of you (Commerce, Lore and Fame). Your Dragon Essence gauge is complete, and bonuses are increased
Northgard kraken clan
Lyngbakr Kraken
  • No commercial Victory. No port. No Lighthouse. Can build Fishery on lake tiles and beaches to assign fishermen.
  • +50% colonising and wood building cost on non coastal zone. -30% fighting power on non coastal zone.
  • Can build Hörgr to assign Norns. Only female vikings can become Norns. Replaces Tavern.
  • Norns produce Happiness and Wyrd Wyrd.
  • Wyrd may activate special abilities.
  • The Clan of the Kraken starts with 400 Wyrd.
  • Relic: Edda of Vör
  • This Relic allows your Norns to earn Fame.
  • When the Relic is built, it gives 1 000 Wyrd.
Northgard Ox clan
Himminbrjotir Ox
  • Your Warchief is the powerful Torfin.
  • Torfin can find Ancestral Equipment from Ancient Battlegrounds and equip them to become even stronger.
  • Your units are tougher, larger and eat 10% more than the other clans.
  • Your units have a +15% attack power and defense bonus.
  • Specialized civilian units have a +40% base production bonus, except Loremaster.
  • Non-upgraded buildings can hold only one unit, and houses hold less people.
  • Relic: Aegir
  • It unlocks Ram ability for Torfin, which can target an enemy building with a powerful charge, immediately destroying it and scaring nearby enemy units on the way.
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