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=Timer= |
=Timer= |
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− | In most cases the process of expanding or losing territory comes with a countdown timer. When the colonization price has been paid, a '''10-second''' timer is started on an area. Once it finishes, the colonization is complete. |
+ | In most cases the process of expanding or losing territory to your clan comes with a countdown timer. When the colonization price has been paid, a '''10-second''' timer is started on an area. Once it finishes, the colonization is complete. |
If any hostile units enter the tile while the timer is running, one of two things happens: |
If any hostile units enter the tile while the timer is running, one of two things happens: |