Overview[]
Led by Torfin, an ancient leader who returned to help his progeny, the Clan of the Ox is known for its tremendous might and unrelenting devotion to its ancestors. While they may not be the fastest starters, once they've gained some momentum, they can crush anyone and anything in their way.
Clan of the Ox is a military focused clan that can form one of the most powerful armies in the game. Torfin is extremely powerful but also very expensive compared to other warchiefs, so care must be taken to ensure his survival.
Starting Bonuses[]
- Your Warchief is the powerful
Torfin.
Torfin can find
Ancestral equipment from Ancient battlegrounds and equip them to become even stronger.
- Your units are tougher, larger and eat 10% more than the other clans.
- Your units have a +15% attack power and defence bonus.
- Specialized civilian units have a +40% base production bonus, except loremasters.
- Non-upgraded buildings can hold only one unit, and houses hold fewer people.
Fame Bonuses[]
200 Fame : Military Pressure
- Every non-villager unit receives a 4% production bonus for each military unit you control.
500 Fame : The True Hero
- Unlocks Ram ability for
Torfin, which can target an enemy building with a powerful charge. It causes Torfin to run towards it and destroy it in one headbutt, causing fear amongst enemy units on the way. A few buildings are immune to this attack : non-clan buildings, carved stone and Townhall.
- Unlocks Ram ability for
Lore Tree[]
Your Woodcutters will produce 20% more
Wood.
Food Silos gain a 10%
Food production bonus. Also reduces
Food Silo upgrade cost by 50%.
Increases your Healer's healing speed by 50%.
Increases all your military unit' attack power by 20%.
Idle military units in your territory gain Military Experience. Upgrading
Training Camp costs 30% of its normal costs.
Increases you civilians' attack power and your Defense Towers' resistance by 30%.
Warriors gain +30% damage on a charge attack.
Weapons are 100% faster to forge and cost 50% less.
Gain +3 Happiness if you have a
Warchief and +1
Happiness per upgraded military camp.
Torfin gains +10% attack power and defense for each discovered Ancestral Equipment.
Whenever a unit dies in the same zone as Torfin, his health slowly regenerates by 10% of the dead unit's max health.
Improves your military units' attack by 10% against Dragonkin and by 30% against other mystical creatures. Also increases
Military Experience gains by 50% for each mystical creature killed.
Unlocks the Lighthouse.
Increases Sailors' resource production by 20%.
Your Trade Routes produce +100%
Kröwns.
Your Merchants will produce 20% more
Kröwns.
Reduces Marketplace prices by 50% and stock replenishment is 20% faster.
Trade Routes earn 20% more
Kröwns. Relations with neutral factions improve 20% faster.
Relic[]
Aegir :
Torfin can use Provocation : All enemy units and towers target
Torfin during a short period and his defense is increased by 100% for 6 seconds.
Tips and Tricks[]
Military Training[]
Military Training Idle military units in your territory gain |
Each unit produces +0.1 |
Warcraft[]
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