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ClanBanner dragon

Overview[ | ]


The Clan of the Dragon. The most outlandish of all clans, the Dragons follow ancient customs and embrace freakish traditions. They use sacrifice and slavery to further their goals, often earning the other clans' distrust.

Provided proper population management, the clan possess the capacity to grow very strong as the game goes on while early expansion is also facilitated. The ability to recruit Dragonkin Dragonkin makes the draconic warband one of the fiercest. To sustain this costly army, Thrall Slaves can either be used as an economic advantage or feed the dragon gauge by sacrificing them. The essence gauge grants constant and increasing bonuses as Fame fame rises.

Warchief[ | ]

Surtr Surtr

Starting Bonuses[ | ]

Fame Bonuses[ | ]

  • Fame 200 Fame : Reluctant Workforce
Receive 5 Thrall Thralls.
Your Dragon Essence Dragon Essence gauge is extended, and bonuses are increased.
  • Fame 500 Fame : Tenacious Grudge
You can train Draconic Nightmare Draconic Nightmares by sending Dragonkin Dragonkin into
Dragonkin Altar a second time. Your Dragon Essence Dragon Essence gauge reaches it's maximum size and increases  ::the value of the bonuses.
Your Dragon Essence Dragon Essence gauge is complete, and bonuses are increased.

Dragon Essence Bonuses[ | ]

Dragon Essence Dragon Essence is a resource exclusive to the Clan of the Dragon. Sacrificing units at the Sacrificial Pyre will earn Dragon Essence that can be used to unlock various bonuses on the Dragon Essence gauge. Each Fame step will improve the available bonuses and unlock additional parts of the gauge.

Fame level Warchief Thane rank Jarl rank
Nanna’s Influence: Happiness +2 Happiness +3 Happiness +4
Andhrimnir’s Influence: Food +2 Food +4 Food +8
Niorun’s Influence: Wood +2 Wood +4 Wood +8
Njörd’s Influence: Kröwns +2 Kröwns +4 Kröwns +8
Mimir’s Influence: Lore +2 Lore +4 Lore +8
Hönir Influence: Fame +3
(per month)
Fame +4.02 Fame +5.04
Idunn’s Influence: Dragonkin heals Healing passively
(unless in combat)
Magni’s Influence: +10% AttackPower
for clan units
+15% AttackPower +20% AttackPower

Lore Lore Tree[ | ]

Sharp Axes

Your Woodcutter Woodcutters will produce 20% more Wood Wood.


Reduces the amount of Food Food necessary to colonize one zone by 30%.

Dragon red-24x24
Blood, Sweat & Tears

You can assign 1 extra Thrall Thralls to production building and 1 more if upgraded.


Permanently increases population growth speed by 25%. You gain an additional 5% during 4 months for each unit from your clan killed by an enemy clan or sacrificed (max +75%).

Dragon red-24x24
Thrall Trade

Thrall Thralls are 50% cheaper, and minimum price is also reduced by 50%. Dragon Essence Dragon Essence gauge decreases 30% slower.


Reduces extra Wood Firewood consumption during winter by 50% and reduce winter Food Food penalty by 20%.

Shiny Happy People

-20% required Happiness Happiness based on your population.

Dragon red-24x24
Draconic Frenzy

+100% attack power for a military unit with no other military allies in their zone.

Fur Coats

Your units no longer have reduced power during winter.

Defensive Strategy

Increases you civilians' attack and your Defense Tower Defense Towers' resistance by 30%.

Dragon red-24x24

Military units have a chance to enslave wounded enemy civilians or neutral faction units.
Enslaved Myrkalfar Myrkalfar and Dwarf Dwarf count as 2 Thrall Thralls, Jötunn Jötnar count as 5 Thrall Thralls. Chance of capture is multiplied by 2 if your Warchief Warchief is in the zone.

Feeling Safe

Gain +3 Happiness Happiness if you have a Warchief Warchief and +1 Happiness Happiness per upgraded military camp.

Legendary Heroes

Improves your Warchief Warchief's attack and defense by 25%.

Dragon red-24x24
Draconic Rage

Draconic units have 15% more attack power. Instead of capturing enemy military units, if you have avilable Warband Warband slots, they are instantly turned into Dragonkin Dragonkin and join your army.

Mining Efficiency

Miner Miners extract Stone Iron ore from deposits 30% faster.


Unlocks the Lighthouse Lighthouse.
Increases Sailor Sailors' resource production by 25%.


Your TradingRoutesTrade Routes produce +100% Kröwns Kröwns.
Your Merchant Merchants will produce 20% more Kröwns Kröwns.


Increases Loremaster Loremaster production by 40%. Your next Carved Stone Carved Stone is free.

Carpentry Mastery

Reduces your buildings' upgrade costs by 20%.
Reduces upkeep from upgraded buildings by 20%.


Reduces prices on the Marketplace Marketplace by 50% and stock replenishment is 20% faster.

Trading Caravan

TradingRoutesTrade Routes earn 20% more Kröwns Kröwns. Relations with neutral factions improve 20% faster.

Relic[ | ]

Skull of Hrungnir Skull of Hrungnir : Summon an Draconic Jötunn Draconic Jötunn.

Tips and tricks[ | ]

  • Play aggressively. Do not trade with other clans if you can. Instead, constantly raid other clans once you gain the capture technology. This is a wonderous way to mass produce thralls.
  • Build a dock as early as you can. You will need the thralls for labor and sacrifices.
  • Captured thralls are good for sacrificing if you intend to frequently attack a local clan.
  • Because Surtr Surtr doesn't need Iron to be summoned, you can gather 10 iron and try to build Skull of Hrungnir Skull of Hrungnir as early as possible, to get 1 Draconic Jötunn Draconic Jötunn per year.
  • It is suggested to only send thralls to be sacrificed at the pyre. Only sacrifice your villagers if you have no choice, as they not only give less draconic essence, but it cuts into your workforce.

Capture-42x42 Capture knowledge[ | ]

Jötunn Thrall
UnitsBig 30
Health 100
Attack Power
AttackPower 15
Def 13
Myrkalfar Thrall
Health 50
Attack Power
AttackPower 12 / 15
Def 5 / 6
Kobold Thrall
UnitsBig 31
Health 40
Attack Power
AttackPower 8
Def 4

There is a 10% chance to capture a wounded unit on each attack. This chance is doubled if warchief is in the area.

  • If the unit is a clan member, it will be turned into a regular Thrall Thrall that will walk run towards your closest territory.
  • If the unit is neutral faction member, it will be turned into its weakened counterpart and serve as a military unit.

Conquest[ | ]

In "conquest" mode, all clans play a series of 11 maps. The first, middle, and last maps in the sequence give hard-coded, clan-specific bonuses; the other maps randomly generate generic bonuses (which may or may not affect clan-specific units/buildings). The special bonuses for this individual clan are as follows:

  • Draconic units gain +50 Health.
  • +1 Dragon Essence for each Sacrifice.
  • Boats bring +1 Thralls. Thralls can't revolt.

Other Clans[ | ]