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Northgard Wiki
Northgard Relics.png


Relics are a special type of building and the central element of the second post-release major update. They allow players to benefit from special abilities or bonuses but need to be forged first by assigning Smith.png Smiths to a Forge.

  • A relic cost Kröwns.png 100, Wood.png 50 and Iron.png 10 and takes 8 months to be forged with two regular smiths. Once built it needs to be placed in an area like a regular building.
  • It is not possible to build more than one relic per game. Only Svadilfari Horse clan can build a second one by the lore Ancestral Influence.
  • Allies cannot build the same relic. It is not possible to use another player's relic, even if you colonize a zone containing a relic that your clan could build.
  • While some relics are common and can be built by any clan, others can only be built by one specific clan.
  • A relic cannot be removed or destroyed once built. The same goes to a relic in an area that has been colonized.

Common relics[]

In their October 2019 AMA, the developer team announced that more common relics may appear in the future.

Mjölnir.png Mjölnir : Summons a thunderstorm on a zone, damaging all units and buildings during one month.
Svalinn.png Svalinn : +50% defense for units in this zone. Can be moved into another zone within your territory. Protects the zone against some negative effects that target it.
Gefjun's Jar.png
Gefjun's Jar.png Gefjun's Jar : You can summon new villagers for Food.png Food depending on your population. They will arrive at your Town Hall by boat. Required happiness for your population is reduced.
Bragaful.png Bragaful : You gain a Kröwns.png Kröwns bonus depending on your Commercial Influence.png Commercial Influence. Your Lighthouse has a fourth great trade route.
Jörmunr.png Jörmunr : You gain a Lore.png Lore bonus depending on the number of zones in your territory. You can colonize zones with Lore.png Lore.

Clan specific relics[]

Hlidskjalf.pngStag round.png

Hlidskjalf.png Hlidskjalf : Gives your Warchief the Annexation ability. Whenever your Warchief decolonizes a zone, you colonize it for free.
Eldhrumnir.pngGoat round.png

Eldhrumnir.png Eldhrumnir : +20% Feast.png Feast bonus, -50% Feast.png Feast cost. Your units regenerate health during a Feast.png Feast. You can build an additional Sheepfold.
Horn of Managarm.pngWolf round.png

Horn of Managarm.png Horn of Managarm : Summons up to 3 White Wolves under your control for Food.png 50 Food each, with the cost being reduced by half if you build it in a Wolf Den tile. You can summon them every 2 months. 3 is the total maximum number; if you summon 3 wolves and lose 2 of them, next time the Horn of Managarm is off cooldown you will be able to summon only 2 wolves.
Naglfar.pngRaven round.png

Naglfar.png Naglfar : Allows you to send two Son of Hrymr to raid coastal tiles.
Scabbard of Gram.pngBear round.png

Scabbard of Gram.png Scabbard of Gram : Your Warchief wields the sword Gram. Enemies hit by Gram are frozen, along with the area around them. Gives +10% attack, +10% defense to Shield Maiden.
Mask of Gullinbursti.pngBoar round.png

Mask of Gullinbursti.png Mask of Gullinbursti : Produce +6 Food.png Food. You can pay 150 Lore.png Lore to summon one Giant Boar.png Giant Boar. It is controllable as long as it is not in combat.
Gungnir.pngSnake round.png

Gungnir.png Gungnir : All military units get 10% dodge chance. Unlocks the Stealth.png Stealth ability for all your military units.
Skull of Hrungnir.pngDragon round.png

Skull of Hrungnir.png Skull of Hrungnir : Allows you to summon an Undead Giant.
Dainsleif & Tyrfing.pngHorse round.png

Dainsleif & Tyrfing.png Dainsleif & Tyrfing : Gives your warchiefs, Eitria and Brok +20% Health.png, +20% Attack Power.png, +20% Def.png, +20% mining and +20% forge speed.
Edda of Vör.pngKraken round.png

Edda of Vör.png Edda of Vör : Allows your Norns to earn Fame.png Fame, at a rate of Fame.png 1.2 Fame per month. Grants Wyrd.png 1000 Wyrd once built.
Aegir.pngOx round.png

Aegir.png Aegir : Torfin.png Torfin can use Provocation : All enemy units and towers target Torfin.png Torfin during a short period and his defense is increased by 100% for 6 seconds.
Gleipnir.pngLynx round.png

Glepnir.png Glepnir : Allows you to place a trap in a non-enemy zone. Activate on demand to reveal spikes that damage and slow enemies for as long as they are in the zone. Lasts 30 seconds.
Yggdrasil's Root.pngSquirrel round.png

Yggdrasil root.png Yggdrasil's root : The zone where Yggdrasil's Root is built becomes “Eldritch". Every 4 months, another zone becomes eldritch. Units in Eldritch zones benefit from periodical production bonuses. Enemy units in an eldritch zone have a chance to pick a fight with their own kin for 5s.
Flame of Muspelheim.pngRat round.png

Flame of Muspelheim.png Flame of Muspelheim : You can summon Garm's Incarnation.png Garm's Incarnation at a Shaman Camp.png Shaman Camp.