Relics are a special type of building and the central element of the second post-release major update. They allow players to benefit from special abilities or bonuses but need to be forged first by assigning Smiths to a Forge.
A relic cost 100, 50 and 10 and takes 8 months to be forged with two regular smiths. Once built, it needs to be placed in an area like a regular building.
It is not possible to build more than one relic per game. Only Horse clan can build a second one, by activating the Lore "Ancestral Influence".
Allies cannot build the same relic. It is not possible to use another player's relic, even if you colonize a zone containing a relic that your clan could build.
While some relics are common and can be built by any clan, others can only be built by one specific clan.
A relic cannot be removed or destroyed once built. The same goes to a relic in an area that has been colonized.
Common Viking relics[]
In their October 2019 AMA, the developer team announced that more common relics may appear in the future.
Mjölnir : Forging time is 50% faster. When landing a strike, upgraded units have a 20% chance of summoning Mjölnir's wrath on their opponents.
Gefjun's Jar : Population Happiness requirements are reduced by 20%. The more you have, the more your units' production is increased.
Jörmunr : You gain a Lore bonus depending on the number of zones in your territory. You can colonize zones with Lore.
Common Kingdom relics[]
Altar of Volvinius : All resources produced in the zone are replaced with Kröwns and all deaths in the zone generate Kröwns.
Codex Aureus : Population increase and productivity now require Faith instead of Happiness. Faith production in the zone is increased by +25%.
Holy Fire : Feast costs are reduced by 50%, and consume Wood instead of Food. During a feast, all your units inside your territory inflict burning attacks. If outside your territory, all your units in the zone of the relic inflict burning attacks.
Clan specific relics[]
Hlidskjalf : Allows you to recruit Einherjar at Hlidskjalf. Powerful units consuming more Food but whose strength increases with the clan's Fame.
Eldhrumnir : Your clan gets 20% more production during Feasts, -40% Feast cost reduction.
Horn of Managarm : Summons up to 3 White Wolves under your control for 50 Food each, with the cost being reduced by half if you build it in a Wolf Den tile. You can summon them every 2 months. 3 is the total maximum number; if you summon 3 wolves and lose 2 of them, next time the Horn of Managarm is off cooldown you will be able to summon only 2 wolves.
Naglfar : Raven ships are unsinkable and are no longer affected by Kraken of Frozen Sea event. A Son of Hrymr joins every mercenary raid. Their power depends on number of mercenaries fighting alongside them.
Scabbard of Gram : Your Warchief wields the sword Gram. Enemies hit by Gram are frozen, along with the area around them. Gives +10% attack, +10% defense to Shield Maiden.
Dainsleif & Tyrfing : Your warchiefs, Eitria and Brok, gain +20% Attack Power, +20% Defense, +20% Health. Their mining and forging speed is also increased by +20%.
Edda of Vör : You can force the Kraken's Event. You get resources of the boats destroyed by the Kraken.
Aegir : Torfin can use Provocation : All enemy units and towers target Torfin during a short period and his defense is increased by 100% for 6 seconds.
Glepnir : Places a trap in a non-enemy zone. Activate on demand to reveal spikes that damage and slow enemies for as long as they are in the zone. Lasts 30 seconds.
Yggdrasil's root : The zone where Yggdrasil's Root is built becomes “Eldritch". Every 4 months, another zone becomes eldritch. Units in Eldritch zones benefit from periodical production bonuses. Enemy units in an eldritch zone have a chance to pick a fight with their own kin for 5s.
Kveldulf's Coat : Berserkers can transform into their animal counterparts. While in their animal form they gain Cloaked and consume -75% less resources. When a berserker transforms back into their human form, enemy units in the zone are scared off for 1 second and the berserker gains +15% Attack power and Defense for 4 seconds.
Andvaranaut Ring : The Clan can buy and sell Relation with clans and faction