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|image1=UnitsBig 08.png
 
|image1=UnitsBig 08.png
 
|caption1=Sailors will raid nearby coasts and bring Money and Fame or Lore to your clan.
 
|caption1=Sailors will raid nearby coasts and bring Money and Fame or Lore to your clan.
|health = [[File:Health.png]] 50|attack_power = [[File:AttackPower.png]] 6|defense = [[File:def.png]] 4|xp = 10 [[File:XP.png]]
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|health = [[File:Health.png]] 50
  +
|attack_power = [[File:AttackPower.png]] 6
  +
|defense = [[File:def.png]] 4
  +
|xp = 10 [[File:XP.png]]
 
}}
 
}}
Sailors are, alongside with [[Merchant|merchants]], one of the principal gold income source in the game. They can be hired through the [[Longship Dock]]s or the [[Harbor]] and will sail the sea generating 2 [[Kröwns]] [[File: Kröwns.png|link=File:_Kr%C3%B6wns.png]] and 1 [[Lore]] [[File: Lore.png|link=File:_Lore.png]] or 0.25 [[Fame]] [[File:fame.png|link=File:Fame.png]] by default.
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Sailors are, alongside with [[Merchant|merchants]], one of the principal gold income source in the game. They can be hired through the [[Longship Dock]]s or the [[Harbor]] and will sail the sea generating 2 [[Kröwns]] [[File: Kröwns.png|link=File:_Kr%C3%B6wns.png]] and 0.8 [[Lore]] [[File: Lore.png|link=File:_Lore.png]] or 0.1 [[Fame]] [[File:fame.png|link=File:Fame.png]] by default.
   
 
Each raid will last one month during which player won't be able to move or re-affect the sailors until he interrupted the raid and waited for them to return at the dock.
 
Each raid will last one month during which player won't be able to move or re-affect the sailors until he interrupted the raid and waited for them to return at the dock.
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* [[Upgrade Buildings|Upgrading]] the [[Longship Dock|longship dock]] or [[harbor]] increase the building Kröwns production by 20% and adds a worker slot. <u>It will not affect lore or fame production.</u>
 
* [[Upgrade Buildings|Upgrading]] the [[Longship Dock|longship dock]] or [[harbor]] increase the building Kröwns production by 20% and adds a worker slot. <u>It will not affect lore or fame production.</u>
   
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<!-- Hidden until someone updates or removes the images
 
== Production tables ==
 
== Production tables ==
 
Nb : In Game, non-whole number are displayed rounded.
 
Nb : In Game, non-whole number are displayed rounded.
   
=== For all clans but Stag, Boar, Bear, Raven and Horse[[File:Defaultsailorprod.png|frameless|909x909px]]===
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=== For all clans but Stag, Boar, Bear, Raven and Horse ===
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[[File:Defaultsailorprod.png|frameless|909x909px]]
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=== For Stag Clan ===
 
=== For Stag Clan ===
 
[[File:Stagsail.png|frameless|563x563px]]
 
[[File:Stagsail.png|frameless|563x563px]]
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=== For Horse ===
 
=== For Horse ===
 
[[File:Horsesailor.png|frameless|904x904px]]
 
[[File:Horsesailor.png|frameless|904x904px]]
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-->
 
[[Category:Civilian Units]]
 
[[Category:Civilian Units]]
 
[[Category:Units]]
 
[[Category:Units]]

Revision as of 19:24, 6 March 2020

Sailor
UnitsBig 08
Sailors will raid nearby coasts and bring Money and Fame or Lore to your clan.
Health
Health 50
Attack Power
AttackPower 6
Defense
Def 4
XP
10 XP

Sailors are, alongside with merchants, one of the principal gold income source in the game. They can be hired through the Longship Docks or the Harbor and will sail the sea generating 2 Kröwns Kröwns and 0.8 Lore Lore or 0.1 Fame Fame by default.

Each raid will last one month during which player won't be able to move or re-affect the sailors until he interrupted the raid and waited for them to return at the dock.

Specific production bonuses

Sailors production can be improved through the following :