FANDOM


ClanBanner horse Northgard

Overview Edit

ClanBG Horse
Led by Brok and Eitria, two spirited siblings, the clan of the Horse are a quiet and sturdy people. They are also recognized by all as the best craftsmen and women of the known world.

Starting Bonuses Edit

  • Eitria and Brok are the 2 clan Warchiefs, they can be recruited in the Forge, instead of the usual Military Camps, for 150 Kröwns, no Iron needed
  • Warchief mining and forge speed +10%
  • The Clan does not have access to Mines, Miners or Smiths
  • Völund's Forge replaces the regular Forge
  • Villagers build and repair buildings 25% faster

Fame Bonuses Edit

  • Fame 200 : Craftsmen
    • Upgraded tools get an additional +5% production bonus
    • Selling Stone or Iron gives 20% more Kröwns and trading partner gets twice the amount of those resources
  • Fame 500 : Legacy of the Earth
    • You can build a second Relic
    • 2 Stone and 2 Iron deposits spawns randomly in your territory. All deposits cumulate 20 Stone and 10 Iron

Lore Tree Edit

Lore Prerequisites Bonus
Sharp Axes - Your Woodcutters will produce 15% more Wood Wood.
Colonization Sharp Axes Reduces the amount of Food Food necessary to colonize one area by 30%.
Metalcraft Your Warchiefs ' extraction and forge speed is increased by 40%
Recruitment Permanently increases Population population growth speed by 25%. This raises to 50% during 6 months if any unit from your clan is killed by an enemy clan.
Medicine Colonization or Mining Efficiency Increases your File:Healer.png Healer's healing speed by 50%. Healers will gather food when they are not healing.
Hearthstone Eradication or Medicine Reduces extra Firewood consumption during winter by 50%.
Ancestral Influence Relics don't use building slots. The tile the relic is on and adjacent tiles gets +5% production
Weaponsmith - Increases all your military units' AttackPower Attack Power by 20%.
Fur Coats Weaponsmith Your Warband Military units no longer have reduced power during winter.
Great Tower Your defense towers can be upgraded a second time (+50% AttackPower and +50% Def)
Military Strategy Increase the Attack of your warband by 5% for each type of friendly military unit in the tile.
Feeling Safe Fur Coats or Defensive Strategy Gain +3 Happiness Happiness if you have a Warchief. +1 Happiness Happiness per upgraded Training Camp.
Legendary Heroes Improves your Warchief's attack by 50%.
Monster Slayer Improve your military units attack by 30% against mythical creatures.
Trading - Gain +2 Kröwns Kröwns production. Enables trading routes with Trading Posts.
Shipbuilding - Increases File:Sailor.png Sailor's resource production by 20%.
Coinage - Increases Merchants production by Kröwns.png +20% more Kröwns.
Excavation Stone Stone and Iron Iron extraction by a warchief provide +3 Lore Lore (+5 with Metalcraft).
Carpentry Mastery Reduced your buildings' upgrade costs by 20%.
Negotiation Erudition or Carpentry Mastery Reduces Marketplace prices by 30%.
Quality of Life Each tile containing an upgraded civilian building (Except houses) provides Happiness 1 Happiness

Starting Bonuses Edit

  • You have two Warchiefs who can be summoned from Völund's Forge without Iron.
  • Your Warchiefs can mine and forge (at +10% speed).
  • You don't have access to mines, miners, or smiths.
  • Your villages have 30% build and repair speed

Fame Bonuses Edit

  • Fame 200 : Craftsmen
    • Improved tools get an additional +5% production bonus.
    • Selling Stone or Iron earns +20% Kröwns. Allies receive double resource.
  • Fame 500 : Legacy of the Earth
    • You discover 2 Stone Stone and 2 Iron Iron deposits in your territory.
    • You can build a second relic (max. 1 relic per zone)

Lore Tree Edit

Lore Prerequisites Bonus
Sharp Axes - Your Woodcutters will produce 20% more Wood Wood.
Weaponsmith - Increases all your military units' attack power by 20%
Metalcraft - Warchiefs' mining and forge speed is increased by +60%
Colonization Sharp Axes Reduces the amount of Food Food necessary to colonize one area by 30%.
Eradication Sharp Axes Food Silos gain a 10% Food Food production bonus. Also reduces Food Silo upgrade cost by 50%.
Fur Coats Weaponsmith Your units no longer have reduced power during winter.
Great Tower Weaponsmith A second upgrade for Watch Towers giving +50% AttackPower attack power & +50% Def structure
Shipbuilding Metalcraft Unlocks the Lighthouse.

Increases Sailors' resource production by 20%.

Coinage Metalcraft Unlocks Trading Routes at the Trading Post.

Your Merchants will produce 20% more Kröwns Kröwns.

Recruitment Colonization or Eradication Permanently increases population growth speed by 25%. This raises to 50% during 6 months if any unit from your clan is killed by an enemy clan or sacrificed.
Medicine Colonization or Eradication Increases your Healers' healing speed by 50%.
Miltary Strategy Fur Coats or Great Tower Military units gain +5% attack for each type of friendly military unit in the area.
Feeling Safe Fur Coats or Great Tower Gain +3 Happiness Happiness if you have a Warchief and +1 Happiness Happiness per upgraded military camp.
Excavation Shipbuilding or Coinage Each warchief mining Stone Stone or Iron Iron earns +4 Lore Lore
Carpentry Mastery Shipbuilding or Coinage Reduces your buildings' upgrade costs by 20%.
Hearthstone Recruitment or Medicine Reduces extra Firewood consumption during winter by 50% and reduces the winter food penalty by 20%
Ancestral Influence Recruitment or Medicine Relics don't use a building slot. Zones with or adjacent to an active relic gain +5% production.
Legendary Heroes Military Strategy or Feeling Safe Improves your Warchief's attack and defense by 5%.
Monster Slayer Military Strategy or Feeling Safe Improves your military units' attack by 50% against mystical creatures. Also increases Military Experience Icon Military Experience gains by 50% for each mystical creature killed.
Quality of Life Excavation or Carpentry Mastery 1 Happiness Happiness per territory with upgraded civilian buildings (except houses)
Trading Caravan Excavation or Carpentry Mastery Trading routes earn 20% more Kröwns Kröwns. Relations with neurtral factions improve 20% faster.

Relic Edit

The Horse clan has its own Relic, the two swords Dainsleif & Tyrfing.

This Relic gives your warchiefs, Eitria and Brok +20% Health, +20% AttackPower, +20% Def, +20% mining and +20% forge speed.

Eitria and Brok: The Builders Edit

Eitria and Brok are the clan of the Horse’s Warchiefs. They are at the center of the Clan mechanics, mainly because they are the only ones able to mine Stone and Iron, and Forge Tools, Weapons and Relics. To mine a deposit with one of the Warchiefs (or with both), no need to build a mine, just assign them directly to the ore. When an enemy enters the tile, the Warchiefs stop forging or mining and automatically attack their opponent. Once the fight is over, they go back to mining or forging.

Other ClansEdit

Community content is available under CC-BY-SA unless otherwise noted.