Overview[ | ]
Led by Brok and Eitria, two spirited siblings, the Clan of the Horse are a quiet and sturdy people. They are also recognized by all as the best craftsmen of the known world.
The clan strength resides in its versatility, with heavy focus on mining and upgrades. Eitria and Brok are at the center of the clan mechanics, mainly because they are the only ones able to mine and , and Forge Tools and Relics. Through excavation, they achieve fast progression through the lore tree which ease their clan's development in the best suited direction. The ability to build a second relic widen those possibilities even more.
Starting Bonuses[ | ]
- Eitria and Brok are the 2 clan Warchiefs, they can be recruited in the Forge, instead of the usual Military Camps, for 150 , no needed
- The Clan does not have access to Mines, Miners or Smiths
- Your Warchiefs can build, repair, mine and forge 20% faster
- Völund's Forge replaces the regular Forge
Fame Bonuses[ | ]
- 200 Fame : Craftsmen
- 500 Fame : Legacy of the Earth
Lore Tree[ | ]
Your Woodcutters will produce 20% more Wood.
Forging tools, weapons and relics gives you Fame. Forged tools for civilians get an additional 10% bonus.
Food Silos gain a 10% Food production bonus. Also reduces Food Silo upgrade cost by 50%.
Increases your Healer's healing speed by 50%.
Increases all your military units' attack power by 20%.
Military units gain +5% attack for each type of friendly military unit in the zone (max +25%).
Gain +3 Happiness if you have a Warchief and +1 Happiness per upgraded military camp.
Improves your Warchief's attack and defense by 25%.
Improves your military units' attack by 10% against Draconic units and by 30% against other mystical creatures. Also increases Military Experience gains by 50% for each mystical creature killed.
Unlocks the Lighthouse.
Increases Sailors' resource production by 25%.
Your Trade Routes produce +100% Kröwns.
Your Merchants will produce 20% more Kröwns.
Reduces prices on the Marketplace by 50% and stock replenishment is 20% faster.
Trade Routes earn 20% more Kröwns. Relations with neutral factions improve 20% faster.
Relic[ | ]
Dainsleif & Tyrfing : Gives your warchiefs, Eitria and Brok +20% , +20% , +20% , +20% mining and +20% forge speed.
Conquest[ | ]
In "conquest" mode, all clans play a series of 11 maps. The first, middle, and last maps in the sequence give hard-coded, clan-specific bonuses; the other maps randomly generate generic bonuses (which may or may not affect clan-specific units/buildings). The special bonuses for this individual clan are as follows:
- Your warchiefs regenerate in your territory.
- +10% bonus production in zones with a warchief.
- When a Great Tower is destroyed, it kills all units in the zone. (Beware: this includes your own.)