
Overview[]

Led by Brok and Eitria, two spirited siblings, the Clan of the Horse are a quiet and sturdy people. They are also recognized by all as the best craftsmen of the known world.
The clan strength resides in its versatility, with heavy focus on mining and
upgrades.
Eitria and
Brok are at the center of the clan mechanics, mainly because they are the only ones able to mine
and
, and
Forge Tools and Relics. Through excavation, they achieve fast progression through the
lore tree which ease their clan's development in the best suited direction. The ability to build a second relic widen those possibilities even more.
Starting Bonuses[]
- You don't have access to
Mines,
Miners or
Smiths. - You have 2 warchiefs who can be summoned from
Völund's Forge without
Iron. - Your Warchiefs can build, repair, mine and forge 20% faster.
Ruins and Shipwreck provide
-50% Kröwns, but
+5 Stone can be extracted from
Ruins and
+5 Iron from Shipwreck.
Fame Bonuses[]
200 Fame : Craftsmen
500 Fame : Legacy of the Earth
Lore Tree[]
Your
Woodcutters will produce 20% more
Wood.
Food Silos gain a 10%
Food production bonus. Also reduces
Food Silo upgrade cost by 50%.
Increases your
Healer's healing speed by 50%.
Increases all your military units' attack power by 20%.
Military units gain +5% attack for each type of friendly military unit in the File:Zone.png zone (max +25%).
Gain +3
Happiness if you have a
Warchief and +1
Happiness per upgraded military camp.
Improves your
Warchief's attack and defense by 25%.
Improves yourd military units' attack by 10% against
Draconic units and by 30% against other mystical creatures. Also increases
Military Experience gains by 50% for each mystical creature killed.
Unlocks sea trade-route with
Miklagard. Unlocks the
Lighthouse.
Increases
Sailors' resource production by 25%.
Unlocks trade-route with
Miklagard. Your
Trade Routes produce +100%
Kröwns.
Your
Merchants will produce 20% more
Kröwns.
Reduces prices on the
Marketplace by 50% and stock replenishment is 20% faster.
Trade Routes earn 20% more
Kröwns. Relations with neutral factions improve 20% faster.
Relic[]
Dainsleif & Tyrfing : Your warchiefs,
Eitria and
Brok, gain
+20% Attack Power,
+20% Defense,
+20% Health. Their mining and forging speed is also increased by +20%.
Conquest[]
In "conquest" mode, all clans play a series of 11 maps. The first, middle, and last maps in the sequence give hard-coded, clan-specific bonuses; the other maps randomly generate generic bonuses (which may or may not affect clan-specific units/buildings). The special bonuses for this individual clan are as follows:
- Your warchiefs regenerate in your territory.
- +10% bonus production in zones with a warchief.
- When a Great Tower is destroyed, it kills all units in the zone. (Beware: this includes your own.)


















